Tama'araa · bei.pm
Te mau huru o te mau fa'ata'iraa i roto i teie pae e fa'aturi nei i te huru ta'oto no te mau mana'o ta'oto o Dynamix, Inc. e Sierra Entertainment.
Te mau mana'o ta'oto e tei te ao nei no te Activision Publishing, Inc.- / Activision Blizzard, Inc.-ma'a e tei roto i te mana o Microsoft Corp..
Tei ha'aputuputu i te mau fa'aho'ihia i roto i te Reverse Engineering e te Datenanalyse no te ora'i e te 'āre'are i te mau fa'aho'ihia i to'na mau ta'ato'araa.
E mea fifi i te whakamahi i te mau fa'aho'ihia e te mau huru paari.
Te mea e noho nei te mea pāre no te gog.com no te hoko mai e te pārai mai e te ta'ato'araa.
Eia ta tatou i te mau fa'ata'iraa rahi o te mau fa'ata'iraa i roto i te mau ta'ati o Outpost 2:
Te mau fa'ata'iraa.
E ti'a te mau rōpū fa'ata'iraa i te mau tā'iri i te mau rōpū, e te mea pū o te mau tā'iri e te fa'ata'iraa. Tei muri o taua mau tā'iri, e haere mai te mau fa'ata'iraa i te toru mau tu'ati:
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Fa'ata'iraa
Te fa'ata'iraa e te mau te tino rahi; e fa'a'ite i te fa'ata'iraa o te 'unit', te 'bâtiment' aore ra te 'fa'ata'iraa 'particule' (te pā'ū o te kometa, te ātea, te pā'ū) i roto i te mau 'tā'iri' e te mau tu'ati. -
Frame
E 'ite te Frame i te mau ata i roto i te fa'ata'iraa. E taea e te fa'ata'iraa te 'iri' i te tahi aore ra te mau Frame. -
Subframe
E 'ite te Subframe i te fa'ahuarahi e te tahi Bitmap e te mau 'kriteria' e te 'tā'iri' i te mau 'position' o te Frame. E taea e te Frame te 'iri' i te tahi aore ra te mau Subframes.
A muri a'e, e haere mai te mau fa'ata'iraa i te mau fa'ata'iraa rahi.
Adr | x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | tīhohu | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x0000 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . |
Tāpae | Rūma pāpū | Te mau i'oa | Fa'ata'iraa |
---|---|---|---|
0x0000 | uint(32) | Te mau 'aere i ni'a i te mau animation | Ei na mau fa'ata'iraa animation e tei reira |
0x0004 | uint(32) | Te mau tapura. | Eaha te maha o nā frame e mau nei i loko o ia mea |
0x0008 | uint(32) | Te mau 'ārearea subframes | Ehia mau subframes e piti i reira i te mau mea atoa |
0x000c | uint(32) | Te mau tahi e arataihia. | Ehia "pā'ōfa'i i te mau tuhinga" tei i reira. |
Te mau huru i te hoho'a
Adr | x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | tīhohu | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x0000 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . |
0x0010 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . |
0x0020 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . |
Tāpae | Rūma pāpū | Te mau i'oa | Fa'ata'iraa |
---|---|---|---|
0x0000 | uint(32) | 'Itu e' no te 1 | Te mau parau huna |
0x0004 | uint(32) | Pūpuni: Tō'ata | Faaite i te tapa mau o te Bounding Box i roto i nā pika. |
0x0008 | uint(32) | Te mau tapura: Raro | Te faataa i te tuhaa i nia (i te piksel) o te Bounding Box. |
0x000c | uint(32) | Te mau taura: Pārahi | Te faaitoito i te rahi (i roto i te pikseli) o te Bounding Box. |
0x0010 | uint(32) | Tāpae Rahi: Taha | Te fa'atoato'a i te rahi (i roto i te pixels) o te Bounding Box. |
0x0014 | uint(32) | Offset: X | Ua faataahia te pupuni o te hoê huru i roto i te a‘ana |
0x0018 | uint(32) | Offset: Y | Te haapii i te pae o te mau huru o te mau fa'atereraa |
0x001c | uint(32) | Tera e iti roa 2 | Fa'ata'ita'iraa e 'aore ra te mau fa'ahoro |
0x0020 | uint(32) | Te mau tapura. | Te fa'atuatua i te huru o te mau fa'ahiahia i roto i teie animation |
0x0024 | uint(32) | Te mau numera Windows | Te faaite i te tahi mau faanahoraa e tupu i te ta'eraa i te mau anuanua |
Te mau rarauraa o te pae hopea, te Animation, e faatere i te mau rarauraa fa'atekinoloki - te Boundingbox e fa'ata'ita'i i te mau hoho'a o te fa'ama'i e te ta'ata, ia fa'aa'ite i te mea e tei ma'iri e e riro te reira i te mau wahi e tātā i te mau fa'ama'i.
Te offset e fa'ata'ita'i i te "pote" ; te pote, e tei te mau hoho'a o te jeu i te mau hoho'a i te mau tāmara. E taea te fa'a'ore i te mau fa'ao'ohia: te offset e fa'ata'ita'i i te hoho'a o te mau tāmara.
I te mau Windows, e fa'ata'ita'i i te mau offset, e 4 mau uint(32)-ha'a i te mau Windows, e fa'ata'ita'i i te mau wahi e e mea e taea te fa'aa'ore i te mau subframes. I te mau Windows, mai te mea e tei te bitmap e fa'ata'ita'i, eita e taea te fa'aa'ore.
Faatuuraa
Adr | x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | tīhohu | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x0000 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . |
Tāpae | Rūma pāpū | Te mau i'oa | Fa'ata'iraa |
---|---|---|---|
0x0000 | uint(8) | Te mau subframe e te toggle no te mau optional 1, 2 | Tei nei tei roto i teie atu:
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0x0001 | uint(8) | Aore roa 1 e Toggle no te mau hopoia 3, 4 | Tei i teie mau tauiraa:
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0x0002 | uint(8) | 'Āratai 1 | Ua ore te mau mea i itehia |
0x0003 | uint(8) | 'Ātea 2 | Ua ore te mau mea i itehia |
0x0004 | uint(8) | Noa 3 | Ua ore te mau mea i itehia |
0x0005 | uint(8) | Pūpuni 4 | Ua ore te mau mea i itehia |
Te mau faatufaa
Adr | x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | tīhohu | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x0000 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . |
Tāpae | Rūma pāpū | Te mau i'oa | Fa'ata'iraa |
---|---|---|---|
0x0000 | uint(16) | Bitmap-Id | Faa'ite mai na mea e te haamaitai i te bitmap no te subframe e tei fa'aa'itehia |
0x0002 | uint(8) | 'Itu e' no te 1 | O te mea e ’aore ra - e na te vai ra, e pāto’i au i te reira, e te parau nei e e mea na te render-pioriti (Z-Layer) i te reira. |
0x0003 | uint(8) | Subframe-Id | Te parau e tei roto i te mau subframe o tei herea tatou |
0x0004 | sint(16) | Offset - Horizontal | Te faataa i te mea e tei i roto i te reira tei faataahia ai te subframe, e, e mea piha e no te aha e te taime e te bitmap e ti'i i te pae hapa. |
0x0006 | sint(16) | Offset - Vertikale | Te fa’aaohipa i te reira i te mau vahi i roto i te Frame e te Subframe e pae iho, aore ra e te mau pixel e te hoho’a i raro i te tahua. |
E no te reira, e nehenehe tatou e fa'ata'ita'i i te mau frame, e te mau animation atoa, mai te hoê mau fa'ata'iraa i te animation e te index 500, e fa'ahiti ana'i.
Te mau āhuru 500
Te animation 500 e fa’aho i te hiro’a o te Plymouth-transporteur, e te ta’a i te ore e te mau mea rahi, e te fa’ari i te mau mea. E nei te reira i te mau animation iti, e te whakamahi i te mau ha’api’i no te Windowing.
E na reira e taea te fa’ata’ita’i i te animation atoa.
Ite i te mea, e iti ana te fa’ari i te mau fenua i runga, no te mea e ore e fa’ate’a te mau bit e te hiro’a i roto i te mau fa’ahuaru no te graphic.
Iti i te mau sprite e te mau animation hiro’a mai i te ta’ata: