Animaciones · bei.pm
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Jach'a amuyt'äwi ukhamarak Activision Publishing, Inc.- / Activision Blizzard, Inc.- jach'a amuyt'äwi ukhamarak Microsoft Corp.- markanaka.
Información ukhamarak Reverse Engineering ukat Datenanalyse ukhamarak ch'amanïwiw jach'a amuyt'äwi ukhamarak irnaqäwi ukat jach'a ch'iqhiñani khitïwi.
Manq'äwi ukat qhispiyäwi ukhamarak khäriwix janiw ch'iqhïwi.
Jach'a jiwasa gog.com ukhamarak jach'a ch'iqhiñani.
Jichha kunanaka jach'a qhanañchäwiwa Outpost 2 datos uñt'ayañatak:
Animaciones.
Animaciones lista jisk'achawiwa ch'iqhiq qhanañchäwi, ukhamaraki datos verifikación ukataki, jichhajj uñt'ayäwi. Ukatjja, ch'iqhiq animaciones definicións, ukhamarak 3 uñt'ayiri:
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Animación
Animación jach'a qhanañchäwiwa; ukajj janiw uñt'aychäwi unitat, edificio ukat 'partícula-animación' (cometa, tiempo, explosión) uñt'ayäwi. -
Frame
Frame janiw animation uñt'ayäwi, ukanakaniwa. Animación ukhamaraki janiw frame churañani. -
Subframe
Subframe janiw ukhamarak información ukhamarak, ukhamaraki Bitmap churañani frame churañani uñt'ayañataki. Frame ukhamarak janiw subframe churañani.
Ch'iqhiq animaciones definicións ukhamarak jichhajj uñt'ayäwi.
Adr | x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | char | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x0000 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . |
Offset | Data typa | Nayra | Q'uchu |
---|---|---|---|
0x0000 | uint(32) | Animationa qhanañchiri | Jakëni animasiyona datosataki uñt'ayäta |
0x0004 | uint(32) | Jaqukipana frames | Kunjamawa frames jach'a qhipasa |
0x0008 | uint(32) | Subframe ch'amaña | Kunka subframes ukat jiskt'asiñani |
0x000c | uint(32) | Nayra optional qillqatanakapa | Kunasa "opcional taqi" ch'amanakampiw utji. |
Animación
Adr | x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | char | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x0000 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . |
0x0010 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . |
0x0020 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . |
Offset | Data typa | Nayra | Q'uchu |
---|---|---|---|
0x0000 | uint(32) | Nayraqhama 1 | Jichha manq'ichäwi |
0x0004 | uint(32) | Jach'a Wasa: Qhipa | Uñtawi Bounding Box-an puriñani (pixels) izquierda. |
0x0008 | uint(32) | Boxa qhiphi: Jichha | Jikisiñani Bounding Box uñtawi (pixel) jach'a phuqhasiñani. |
0x000c | uint(32) | Bounding Box: Jach'a Quta | Jichha Bounding Box ukax walt'äwi (pixelanakampi) nayrïruksia. |
0x0010 | uint(32) | Bounding Box: Jach'a | Ukhamarak Bounding Box ch'iqhi (pixels) jach'aña |
0x0014 | uint(32) | Offset: X | Animación ukhamarak ch'iqhinti irpirinaka |
0x0018 | uint(32) | Offset: Y | Jach'a akhata aña munthiqi |
0x001c | uint(32) | Nayra 2 | Janiq jikisiñani |
0x0020 | uint(32) | Jaqukipana frames | Jichhakti, kunkutïr animaciones frames ukhamaraki chika animación jichhati |
0x0024 | uint(32) | Windows jach'a qhanañchawi | Jichhakiwa kunjamas windows uñt'awi, ukhamarakiw ch'iqhichasiñani |
Chika qhapaq sata, animationana, janiw qhichwa datos ukhamarak qhichwa datos ukjamaraki - Boundingbox ukhamarak chika markana koordinatakis uñt'ayañani, janiw qhiparita ukhamarak ukhamarak uchuyani chika markana, ukjamaraki chika akhatañani, kunanaka chika qhichwa janch'iri uñt'ayañani.
Offset ukhamarak chika "ñawir" janiw uñt'ayañani; ukhamarak chika punto, ukhamarak uchuyani janiq qhichwa koordinataki chika uñt'ayañani. Janiw chika matematikaraki saykuchu: offset ukhamarak chika koordinatakis orijinaraki uñt'ayañani.
Windows ukhamarak, janiw offset ukhamarak, chika (cada Window) 4 uint(32)-valores ukhamarak, ukhamarak chika qhipa subframes ukhamarak uñt'ayañani. Windows ukhamarak, janukama chika bitmap ukhamarak uñt'ayañani, janiw qhichwa samkañani.
Jach'a
Adr | x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | char | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x0000 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . |
Offset | Data typa | Nayra | Q'uchu |
---|---|---|---|
0x0000 | uint(8) | Subframe qhichhañchiri ukatakejja Opcional 1, 2 paraqañani | Akhamaw qhawqha:
|
0x0001 | uint(8) | Nayrampi 1 ukataki Toggle para Optional 3, 4 | Akïrï chika:
|
0x0002 | uint(8) | Opcional 1 | Janiwa |
0x0003 | uint(8) | Opcional 2 | Janiwa |
0x0004 | uint(8) | Opcional 3 | Janiwa |
0x0005 | uint(8) | Opcional 4 | Janiwa |
Submaru
Adr | x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | char | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x0000 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . | . |
Offset | Data typa | Nayra | Q'uchu |
---|---|---|---|
0x0000 | uint(16) | Bitmap-Id | Qhawqha, kamsa subframe ukaraki Bitmap kunjamsa churañani |
0x0002 | uint(8) | Nayraqhama 1 | Janiwa known, ukhamaraki, nayax jichhüruxa, kunjams janiwa Render-Priorität (Z-Layer) ukhamarakiti. |
0x0003 | uint(8) | Subframe-Id | Jichhaki, kunjamsa subframe ukanakapa chikañchäna |
0x0004 | sint(16) | Offset - Horizontal | Uñt'atawa ch'amañchäwi qamañani, ukat janiw khititipki ukhamarak ukhamaraki pixel chika bitaq qhiphiñani |
0x0006 | sint(16) | Offset - Vertikal | Jichhak wakiñani, kunjamsa jach'a frame ukat jach'aña subframe ch'iqhiñani, ukat kamsa pixel jach'a bitmap ukat verticalmente ch'iqhitaña |
Nayra jichhürinaka, janiw jichhürinaka frames, ukhamarak jichhürinaka animaciones chika junt'ayasiñatak, ukhamarak qhispiyiri animationa 500 jichhürinaka, jach'a ch'amañchasiñatak.
Animación 500
Animation 500 uka, Plymouth-transportador, khitïrïwi k'uchu amuyt'äwi, uñt'ayi. Aka, windowing-funcionalidad ch'amanaka ukhamawa, ukhamaraki.
Ukhamarakis, animation uñt'ayañani.
Amuyt'añani, chika uñt'ayaña uñjasiwa, janiw khitïrïwi
k'uchu amuyt'äwi nanak uñt'ayäta.
Aka uñt'ayañani, jach'a uñt'ayañani spritens ukhamarakis: